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Killing Floor III - Concept Art

Killing Floor III Concept art, done for Tripwire Interactive! I was lucky enough to be able to help influence the visual direction for this game! I had a blast, learned a lot and when the project is down my alley and I get to work with awesome people then it boosts my output even more! Here are some more concept explorations I did of the Horzine labs, entrance hall and incubation room. Blockout priovided my the team.
Art direction: Andrew Kerschner

Incubation room sketch 01

Incubation room sketch 01

Incubation room sektch 02

Incubation room sektch 02

incubation room sketch 03

incubation room sketch 03

incubation room sketch 04

incubation room sketch 04

Entrance hall sketch 01

Entrance hall sketch 01

Entrance hall sketch 02

Entrance hall sketch 02

Entance haal sketch 03

Entance haal sketch 03

entrance hall sketch 04

entrance hall sketch 04

entrance hall sketch 05

entrance hall sketch 05

entrance hall sketch 06

entrance hall sketch 06

inc room lower floorl sketch 01

inc room lower floorl sketch 01

inc room lower floor sketch 02

inc room lower floor sketch 02

inc room lower floor sketch 03

inc room lower floor sketch 03

inc room lower level sketch 04

inc room lower level sketch 04

in croom lower floor sketch 05

in croom lower floor sketch 05

incubation room block out, provided by internal team.

incubation room block out, provided by internal team.

entrance hall block out, provided by internal team

entrance hall block out, provided by internal team